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The whole Swordland battlefield as the game's Battle Map shows it: the Swordshrine in the middle, a Sanctum on each side, four Abbeys, the Belltower, the Royal Stables, the Mercenary Camp, the Hall of Reformation and a Safe Zone at the left and right corners

Swordland Showdown

Take the Swordshrine

Two Legions, two plans: who holds what, and when.

Create a new plan

Sign in to make a plan for your alliance. Only its R5 and R4s see it, until they share it.

The buildings

  • Swordshrine

    9,000 · +1,800/min

    Opens 15:00

  • Northwest Sanctum

    6,000 · +1,200/min

    Opens 3:00

  • Southeast Sanctum

    6,000 · +1,200/min

    Opens 3:00

  • Abbey 1

    3,000 · +600/min

    Opens 3:00

  • Abbey 2

    3,000 · +600/min

    Opens 3:00

  • Abbey 3

    3,000 · +600/min

    Opens 3:00

  • Abbey 4

    3,000 · +600/min

    Opens 3:00

  • Belltower

    1,200 · +240/min

    Opens 3:00 · Capture time -50%

  • Royal Stables

    1,200 · +240/min

    Opens 3:00 · Free teleport cooldown -50%

  • Mercenary Camp

    1,200 · +240/min

    Opens 15:00 · Mercenaries strike an enemy building, lowering its garrison's Attack and Defense

  • Hall of Reformation

    1,200 · +240/min

    Opens 15:00 · Squad Damage +15%, Squad Damage Taken -15%

First Control, then Alliance Relic Points a minute. Players earn half.

The hour

  1. 0:00The battlefield opens for 3 minutes of preparation: every building is protected. Teleport next to your building; the first teleport is free.In game
  2. 3:00Preparation ends. The Sanctums, the Abbeys, the Belltower and the Royal Stables can be taken. Substitutes can enter.In game
  3. 12:00Free teleport ready again for a player who used it at the start: it recharges in 12 minutes, 6 with the Royal Stables.Guides agree
  4. 15:00The Swordshrine, the Hall of Reformation and the Mercenary Camp open.In game
  5. 15:00Undercellars appear on the field.In game
  6. 20:00Second Undercellar wave.Not settled
  7. 48:00Last moment to leave and come back: returning takes 12 minutes.In game
  8. 60:00Battle ends. The Legion with more Alliance Relic Points wins.In game
What is it about?